You can add any existing scene to another scene as a separate layer - Web browser layers now can play LIVE broadcasts Updated: - Dim layer name when the layer is locked or hidden - DirectShow webcams support updated: it is now possible to use the same DirectShow webcam on the same scene - Show effects info for media layers only - New implementation of context menus - Save currently loaded URL address of Web-browser Source on program exit - Added Pause Settings panel to SplitCam Settings dialog - Reduce the font size of edit controls - Vertically align text in edit controls - Added scrolling to selection lists in different dialogs: Window selection, Application selection, Game selection, Cloud Project selection, etc - Optimized options: start minimized, minimize to system tray, start with Windows - Optimized processing of layer events: position and text change - Decrease the lowest speed of floating layers - If cloud user nick name is not set, then use alternative title when popping up cloud context menu - Added STREAM title to statistics button. User can now capture sound directly from any another application, like Chrome or Edge web browser, for example - Added new media source: Existing Scene. Please update your Windows system and hardware drivers regularly - Added new audo source: Application Audio. New: - Officially dropped support of Windows versions below 1809 released prior to October 02, 2018.
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